![]() Guy Godin’s post received thousands of upvotes (3.8K at the moment) from outraged VR users. I worked on this for months and was eager to improve the functionality as I received your feedback over the last few days but according to Oculus, I am hurting Quest.” I thought it would be a perfect fit for my app since it already gives you access to your computer. I saw the ability to stream VR content from your PC as a very cool idea. I’ve been developing in VR for 5+ years and as some of you may know, I like to experiment and push the envelop with the tech. “Hi guys, I’m sorry to announce this but Oculus doesn’t want the SteamVR streaming feature in their store. Here’s what Guy Godin said about the incident on Reddit: Unfortunately, Oculus put a stop to that. It’s also the easiest of the three to use for streaming, and in my opinion, the one with the best image quality. However, Virtual Desktop is arguably a more well-known application, and thus far the only one among the three apps to be found in the Oculus Quest store (Vridge and ALVR have to be sideloaded). There are others such as Vridge and ALVR. Virtual Desktop is not the only app that gives the Quest that capability. However, Virtual Desktop could also be used to enable the Quest to play SteamVR games on a VR-ready desktop PC. Virtual Desktop is a VR app that enables you to view your PC desktop as a virtual screen in VR. Why did Oculus force Virtual Desktop to remove SteamVR streaming? Will they change their mind? The controversial move was roundly criticized by the VR community, which came out in support of Mr. And while the Vive has its motion controls the the Oculus will soon have a pair of its own, they don't quite have the accuracy of more traditional devices.According to Virtual Desktop developer Guy Godin, Oculus has demanded that he remove Virtual Desktop’s SteamVR streaming feature, which otherwise enables the Oculus Quest (reviewed here) to be used to play games on SteamVR. Mouse and keyboard could work, but you'd be typing blind. There's also the trouble of how you'd interact with this stuff. In as little as a year or two, however, 4K screens could solve this problem with ease. So while they're fine for stylized video game graphics or big flashy movies, they are a nightmare for reading text. For starters, the screens in the upcoming virtual headsets are good, but not quite good enough to replace actual screens.īoth the Oculus and the Vive have high-res screens, sure-2160 x 1200 pixels is nothing to sneeze at-but when they are inches away from your eyes, you start to see the gaps between the pixels. The virtual screen idea has clearly got legs.īut there are going to need to be a lot of technological advancement before we're all jacking into cyber corner-offices with 50 customizable monitors and a perfect view of the Earth from orbit, or the ocean floor, or whatever else strikes your fancy. What's more, gaming giant Valve (also a partner in making the HTC Vive) has gotten in on the action too the company plans to bring every game in its unfathomably large Steam library to VR through a "desktop theater" mode which would let let users make the most of VR without having to stick to purely VR games. It's either heaven or hell, depending on how you feel about multi-tasking.Ī company called Envelop VR has raised over $5 million from Google Ventures in order to design similar technology that's a little more intuitive than Virtual Desktop's jank. ![]() Second monitor? Ha! Slap on an Oculus and suddenly you have unlimited monitors. One screen for Twitter, one for email, three for web browsing, and two more for TV.
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